AI Insights · Timothy · October 2023
Top 5 2D Cartoon Games in Nigeria Q3 2023
Explore the performance of the top 5 2D cartoon games in Nigeria during Q3 2023, including data on downloads, revenue, and active users.
During the third quarter of 2023, the top 5 2D cartoon games in Nigeria showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at their trends based on data from Sensor Tower.
Candy Crush Saga by King maintained a strong presence. Weekly revenue peaked at approximately $8.9K in late August, with a slight dip towards the end of September to $6.7K. Downloads fluctuated, reaching a high of around 35K in late June and tapering off to about 27K by the end of the quarter. Active users decreased from 602K in late June to 544K at the end of September.
Coin Master from Moon Active saw varied revenue, peaking at around $5.1K in early September. Downloads hit their highest at approximately 17.4K in early September but declined to 6K by the end of the quarter. Active users increased steadily, from 38K in late June to 56K in early September, before dropping to 45K by the end of September.
Hearthstone by Blizzard Entertainment experienced a sharp decline in revenue from a peak of $7.6K in late July to negligible amounts by mid-September. Downloads were minimal, with a peak of 276 in late August. Active users showed a gradual increase from 657 in late June to 923 in late August but slightly declined to 727 by the end of September.
Royal Match from Dream Games achieved consistent revenue, peaking at around $2.8K in late August. Downloads saw a significant surge, reaching 24K in early September before falling to about 10K by the end of the quarter. Active users grew from 62K in late June to a peak of 97K in early September, finishing the quarter at 80K.
Clash of Clans by Supercell showed steady revenue growth, peaking at $3.1K in late August. Downloads remained relatively stable, with a slight increase from 779 in late June to 810 in mid-September, before dropping to 609 by the end of the quarter. Active users hovered around the 37K mark throughout the quarter, ending at 35K.
For deeper insights and more detailed data, visit Sensor Tower.